The Elder Scrolls Renewal: Skywind


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The Elder Scrolls Renewal: Skywind


Role

Writer

Timeline

May 2022 - Present

Project Overview

Skywind is a fan-driven remake of The Elder Scrolls III: Morrowind, built using The Elder Scrolls V: Skyrim’s Creation Engine. The project will include updated gameplay, fully voiced characters, and new secrets to uncover.

As a writer for Skywind I’ve created descriptions for in-game items, dialogue for character encounters, and original quest outlines. I’ve collaborated with fellow writers to brainstorm quest design and dialogue, as well as with designers and developers to ensure my writing matches the look and feel of its world.


Quests
Item Descriptions
World Encounters
Other

Quests

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Azura's Exiles

Through your sealed chitin helm, you can smell the ashfall blanketing the fringes of Azura’s Coast like fresh snow. The mask’s fibrous air filters will soon need changing. Beyond the haze that has fallen around you, an ancient hymn is recited. It is a song of loneliness, and hardship, and fleeting hope.

The song quavers from an aged traveler, seated at a struggling grahtwood campfire opposite his silent companion. He turns his glazed crimson eyes toward you, and they glint with prophecy.


Threads of the Webspinner

Eons ago, Lord Mephala sought to overturn the order of the world. Alongside her brother Sanguine, she crafted a set of artifacts which empowered her subjects to refute the laws enforced by Nirn’s gods.

Assassins of the Morag Tong believe that each of these legendary items is linked to a particular thread of fate. As the threads weave into one, the tides of causality coalesce around their bearer, allowing one to perform great deeds that ripple through history. When all are gathered, destiny itself may be defied.


Fighters Guild Capstone

You are Master of the Fighters Guild. Its enemies, within and without, have been vanquished. But the corruption of Sjoring Hard-Heart and his followers has put the guild on its last leg, and now it threatens to crumble before your leadership truly begins.

The guild has been tasked with a lucrative request from an old acquaintance. A mine operated by the East Empire Company is in need of protection, and soon after your arrival it comes under attack. But with each layer peeled away, a corruption far darker than the Camonna Tong emerges - exposing tendrils buried deep within Vvardenfell itself.

As an original endgame quest for Skywind, this content cannot be shared until after release.


Unique Weapons

Unique Armor & Clothing

Unique Rings & Amulets

Order of the Blades Set

Urshilaku Ashlander Set

Chitin Armor

Bonemold Armor

Ashkhan Armor

Breton Steel Armor

Imperial Dragonscale Armor

Imperial Newtscale Armor

Imperial Leather Armor

Imperial Templar Armor

Telvanni Mage Armor

Chuzei Bonemold Armor

Gah-Julan Bonemold Armor

Nordic Trollbone Armor

Nordic Iron Armor

Nordic Ringmail Armor

Dunmer Steel Armor

Dunmer Glass Armor

Orcish Armor

Dwemer Scrap Armor


Nomads of the Ash

Life in Vvardenfell’s ashlands is cruel, unforgiving, and often short. Its nomadic tribes, self-exiled from the safety of civilization, relish their struggle as the true path to enlightenment. To Ashlanders, purpose blooms from preservation of ancestry and hard-won survival against a hostile world.

In this encounter, the player meets a group of Ashlander hunters roaming the wilds for prey. The elves are wary, but most will share wisdom from lives spent battling predator and ashstorm alike.


Liberators

The Great Houses of Morrowind hold tightly to the power they have gathered over millennia. Against rivals this means war, assassination, and subterfuge. But within their territory, leaders maintain such authority through forceful and despicable subjugation.

In this encounter, the player meets a group of Khajiit and Argonian captives who have broken their bonds and killed those who led them at swordpoint. If properly equipped, the player can help the escapees heal and find their way to safety.


Level Design & Landscaping

To feel truly alive, a game must tell stories through the spaces in which the user navigates. Beyond dialogue and quests, narrative emerges from interaction and exploration of a vibrant world.

For these tasks, I worked with a developer to design locations in Skywind. I walked through the spaces in a dev build of the game, captured images, then delivered notes on the items and "clutter" that should appear in each.

We took an iterative approach to this process, seeking outside feedback from other writers, developers, and artists to incrementally improve each location before finalizing.


The Woods

Tales of spirits persist across every culture of Tamriel. They speak of adventure to strange realms, of mysteries lurking unseen, and of a fear as primordial as those who first stood beneath the cloak of night.

This Reachman’s fable tells the story of a young mage who encounters an ancient hermit in the depths of winter. Lost and desperate, she accepts shelter and food in exchange for sharing the secrets of her magic. But beyond the shrouded trees another presence stirs, watching and waiting.


Additional Dialogue: Percius Mercius

The Fighters Guild is a professional organization of those trained in the martial arts, and is often chartered by the Empire to protect its land, commerce, and civilians. In Vvardenfell, this company of mercenaries works with fellow Imperial factions, as well as the Great Houses Hlaalu and Redoran.

Percius is your primary Fighters Guild quest-giver. For this task, I provided the “Goodbye” lines spoken after assigning and completing each new quest.

My dialogue additions display green backgrounds.


Dialogue Edits: Lalatia Varian

The Imperial Cult’s chapels serve as the Empire's spiritual arm in Vvardenfell, combining the worship of the Nine Divines and venerating God Emperor Tiber Septim. The cult remains relatively amicable with the people of Vvardenfell, despite opposition by the island’s ruling Tribunal Temple.

Lalatia Varian is a Priestess and Oracle of the Imperial Cult, and serves as primary quest-giver for members of higher rank. For this task, I edited a short transcript of the final dialogue she has with the player.


Skywind Application: Item Descriptions

To join the Skywind writing team, I was required to complete a test document with descriptions of various armor sets from the game. I tracked down each image online, researched its background lore and mechanics, then wrote descriptions that a player would read on picking up the item.

After joining Skywind, I worked primarily on the Item Descriptions team before branching out into quest writing and character encounters.

My descriptions display green backgrounds.